openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Update BuildTimeSpeedReduction during production
- Defence structure can be placed in same position as wall
- Define condition-based AI production rules
- Fix titan shadow when carried with carryall
- D2k - Change the Worms checkbox to a dropdown with 4 levels.
- Voxels upon actors with FrozenUnderFog rotate under FOW.
- Ore state/view is incorrect when switching between teams as a spectator
- Minor issues in the new in-game statistics
- AI helicopters can spot spies
- Making chat messages selectable
- Docs
- C# not yet supported