openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- naval units blocked by (own) naval yard, especially right after being built
- Should naval AI units destroy bridges for passing? (see screenshot inside)
- Attack facing is not limited to the front ahead
- Multiplayer save and load
- Dedicated Server Administration Functionality
- Ability to play the music through a separate interface
- Dependency injection
- Zoom in/out breaks unit/structures decorations
- Prevent restarting of running activities
- Include penetration property inside Bullet projectile
- Docs
- C# not yet supported