openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Make ProductionTabs PaletteWidget columns and rows customisable
- make a seperate "hold position" toggle switch
- Dead players can select actors below fog of war
- Admin can draw on minimap in lobby
- separate whitelist immune to kick for server owner and chosen players
- GrantConditionOnTerrain grants condition for top-left cell to paradrops
- Selection Modifiers can be still confusing
- Setting Weapon Range to low values makes attacks impossible
- VXL posture (now works for aircraft or V3 projectile like) by CastleJing
- multi-queue quality of life improvements
- Docs
- C# not yet supported