openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Multiplayer Campaign
- Units will not be warned if a crusher moves through the celll while turning
- Bug: /triggers debug view doesn't show if a CPos trigger gets removed
- Potential issues with with the Remastered assets
- Add `GrantConditionOnForceMove`
- Debug tab visible to only human spectator.
- confusing error message: Battlefield control: master server communication failed
- Revert "Serialize the actor generation for network orders" (ce8b0cf)
- Changing names of actors and then deleting them freezes them in map editor
- Color picker can go outside the screen
- Docs
- C# not yet supported