openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Harvester forgets to finish queued ore
- OpenRA is hardly packagable for downstream distros
- Add a transport exit pattern
- Harvesters no longer continue to drop ore at teammate refinery after ordered
- Cluster Warhead crashes when weapons have Projectile: LaserZap
- Colour/Contrast problems and UI ideas
- Accidental mouse drag deselects too easily
- Idea: Muti-fix by box selection in Repair mode
- Crash caused by going to modchooser after trying to watch briefing
- Unable to shift-drag-deselect actors
- Docs
- C# not yet supported