forgottenserver
https://github.com/otland/forgottenserver
C++
A free and open-source MMORPG server emulator written in C++
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported36 Subscribers
View all SubscribersAdd a CodeTriage badge to forgottenserver
Help out
- Issues
- Wrong interactions of monsters with pathfinding.
- CMake issues in Visual Studio
- Charms
- We need to separate features into different lua files
- maxViewportY and maxViewportX wrong value?
- Improvement on ProtocolGame testability and unit test coverage
- Update vcpkg and simplify logic to select Lua interpreter
- Adding an Async HttpClient module
- Asynchronous Inbox + asynchronous house saving
- standardize monster/npc script interface
- Docs
- C++ not yet supported