forgottenserver
https://github.com/otland/forgottenserver
C++
A free and open-source MMORPG server emulator written in C++
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- Issues
- Stepping into firefield while having fire condition from soulfire does not inflict damage
- Items in depot don’t decay
- [Suggestion] Run database queries asynchronously
- Delayed combat executions can result in wrong damage values
- onStepOut not passing correct position
- Unified get/set lua functions in luascript.cpp/h
- Function doTargetCombatHealth doesn't send correct combat messages
- [Idea] Use locking on tile objects to perform multithreading pathfinding and getSpectators
- [Question] Combat Areas on functions
- Slightly off spell formulae
- Docs
- C++ not yet supported