phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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- Issues
- Layer is not extended from GameObject class
- Memory leak in TilemapLayerWebGLRenderer
- Fix wrong Line dimensions after setTo()
- Blitter doesn't destroy its Bobs
- Blitter destroys Bobs when destroyed
- Add screen reader accessibility guidance and framework-level helpers
- [4.0.0] BatchHandlerQuad produces black pixels after any third-party WebGL renderer (e.g. Spine) runs — RebindContext does not fully isolate state
- [4.0.0] Phaser.Class (incl. Class.mixin) is not exposed on the public ESM namespace — forces third-party plugins into inadequate mixin fallbacks
- Inconsistent document descriptions in DynamicTexture class
- Fix pointer position when canvas has CSS transforms (e.g. rotate)
- Docs
- JavaScript not yet supported