phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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- Issues
- WebGL: partial vertex uploads into in-use buffers tank FPS when batches break
- TilemapLayer WebGL recomputes per-layer matrix and render options for every tile
- RTree allocates a bbox object per leaf item in search and bulk load
- [4.2.1] WebGL tiles with flipY render offset by one tile
- Skip per-item bbox allocation in RTree leaf checks
- Fix vertically flipped tiles offset in WebGL
- Stream batch vertex uploads to avoid GPU buffer copies
- Hoist per-layer work out of the tilemap tile loop
- WebGLRenderer.addBlendMode() returns the previous blend mode's index (v4)
- Fix zero-alpha division in ApplyTint shader
- Docs
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