phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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- Issues
- ParticleEmitter `speedX` and `speedY` Not Updating After Initial Creation
- Memory leak when using preFX in the same scene as a 3.8 Spine object
- Hexagonal get tile corners
- Fixed HexagonalTileToWorldXY.js
- Camera shaking
- Creating a dynamic texture from an image with preFX has wrong dimensions and coordinates
- createFromObjects incorrect object position for isometric tiled map
- Problem with canvas centering
- Incorrect typing for Phaser.Types.GameObjects.Particles.RandomZoneSourceCallback
- bug: Add missing type definition in SpriteConfig
- Docs
- JavaScript not yet supported