phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
JavaScript not yet supported6 Subscribers
Add a CodeTriage badge to phaser
Help out
- Issues
- Rotating or flipping tiles in tiled doesn't work when using collisiondata and Matter physics
- Definition of lineSpacing in bitmaptext game object
- AnimationState listener handling
- [3.86.0] Gaps/lines between the images on camera move
- [3.86.0] Resize RenderTexture/dynamicTexture issue
- Video not working on firefox
- ParticleEmitter `speedX` and `speedY` Not Updating After Initial Creation
- Memory leak when using preFX in the same scene as a 3.8 Spine object
- Camera shaking
- Creating a dynamic texture from an image with preFX has wrong dimensions and coordinates
- Docs
- JavaScript not yet supported