phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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- Issues
- Allow `this.physics.world.wrap` wrapping with an additional y axis padding parameter
- Video Dropping Frames in Android App (WebView) in Phaser 3.60+
- ScaleManager ORIENTATION_CHANGE issue @ Chrome @ Android
- Strange rendering issues
- Particle Emitter alpha default Phaser 3.88.2
- Issue with loading Pack File of remote assets and local assets simultaneously
- GAMEOBJECT_DRAG and GAMEOBJECT_DRAG_END events return different x/y values
- Fail to load video due to SecurityError - occurs on phaser example
- Unable to use multiatlas for tileset
- Drawing a container/gameobject with a mask to a DynamicTexture/RenderTexture doesn't account for mask position so the drawn result is wrong
- Docs
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