phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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- Issues
- Fix TilemapGPULayer bleeding neighbouring tiles on flipped tiles
- Rich text support for BitmapText
- `BaseTween#callbacks` type is inconsistent with runtime behaviour
- Camera follow lerp is framerate-dependent
- [4.1.0] Camera zoom != 1 with HiDPI canvas (canvas.width = css * devicePixelRatio): rendering goes blank, getWorldPoint and worldView are inconsistent
- TilemapGPULayer: Fixing display issue on some Android devices (S23, ZFold 7, etc...)
- Tilemaps: findByIndex, putTilesAt and swapByIndex document parameters they do not take
- Global plugins not mapped on scene when render type is Phaser.HEADLESS
- Make GetColor32 return an unsigned integer (fixes #7305)
- Remove wheel listener during mouse cleanup
- Docs
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