phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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- Issues
- Round interpolated texture IDs before texture and resolution lookup
- Fix global plugin mappings in HEADLESS mode
- Fix BaseTween callback types
- Constrain Structs.Map key types
- Types: Narrow Tween configuration inputs
- Fix circular dependency between BatchHandler and the renderer index
- WebGL multi-texture batch: rotated quads render transparent wedges or a neighbouring texture (exact float equality on interpolated outTexDatum in GetTexture.glsl)
- Fall back to the Canvas renderer when WebGL context creation fails under AUTO
- Loading retry improvements
- Docs: correct texture frame drawing references
- Docs
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