phaser
https://github.com/photonstorm/phaser
JavaScript
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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Help out
- Issues
- BitmapText setMaxWidth() bug
- Angle and rotation animations with tweens and scene update are smoother in 3.60 than 3.80
- Creating a dynamic texture from an image with preFX has wrong dimensions and coordinates
- `getPipelineName()` is null if pipeline is null
- Add Phaser.Time.Timeline#timeScale
- Nineslice object bug
- `getPipelineName()` errors with the Canvas renderer
- scene plugin install failure
- A project launched using the Vue3 template, I don't know why it keeps repeatedly rendering the DOM
- Docs
- JavaScript not yet supported