raylib
https://github.com/raysan5/raylib
C
A simple and easy-to-use library to enjoy videogames programming
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- Issues
- [rshapes] CheckCollisionLines did not work properly for almost horizontal line.
- [build] Zig master branch compatibility for `build.zig`.
- [rcore] Fix native win32 window minimizing/maximizing
- [rlgl] Fix condition for WebGL depth texture support
- [rcore][glfw] Window scaling in Linux Wayland is broken
- [rshapes] More spline functions
- [rmodels] Added implementation of `UpdateModelAnimationBonesWithBlending()` function
- [build] Make all the defines in `config.h` be override-able by the build system
- [rmodels] `LoadModelAnimationsGLTF()` computes poses interpolating between the anim duration and fixed 60 fps (`GLTF_ANIMDELAY`)
- [build] Consider redesigning `config.h` raylib configuration system
- Docs
- C not yet supported