webrender
https://github.com/servo/webrender
Rust
A GPU-based renderer for the web
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- Issues
- Aggressively re-use render targets during the frame
- Make the visibility cull skip frame output elements
- Use llvmpipe's performance counters for tracking performance
- Adjust the max number of async blobs per transaction
- has_non_local_rects can be true sometimes when it doesn't need to be
- The drop shadows of an off-screen item is not rendered.
- Investigate drawing clear brushes in the opaque pass
- Font fallback should be attempted for Variation Selectors before using the base glyph
- Change cs_line_decoration to pass pre-swizzled width / height values.
- error when build build staticlib
- Docs
- Rust not yet supported