pumpkin
https://github.com/snowiiii/pumpkin
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- Issues
- Pressing against a mob after taking knockback launches the player upwards (server keeps sending the player its own stale SetEntityMotion y)
- /kill on entities outside simulated chunks leaves permanent 0-HP corpses (vanilla removes immediately); corpses also get persisted on chunk unload
- Fix `wrong teleport id`
- fix: remove killed entities outside simulation
- fix(item-drops): apply air drag once in grounded item friction
- fix(protocol): fix stream desync and lost text for named items in bundles
- fix(setworldspawn): actually persist the new spawn point to level.dat
- fix(worldgen): gate freeze-top-layer snow on face support and light
- Guard stale block-entity property decoding (split 2/2 of #3011)
- feat(scheduler): add stackless global domain scheduling
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