pumpkin
https://github.com/snowiiii/pumpkin
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- Issues
- 300-500% CPU spike lasting ~1.5 min on first player join per server session (only ~5s on subsequent rejoins); persistent 55-60% idle floor afterward
- Duplicate UUID
- Incorrect structure spawner
- fix(entity): give all living entities an air supply
- fix: prevent badland mineshafts from generating above ground
- Datapack load functions execute during reload while game ticks are frozen
- chore(ci): add ferrflow for automated versioning
- Can't multi drop with shift q
- fix(loot): evaluate entity property conditions (#3225) 🤖🤖🤖
- feat(world): lighting engine flood, shape occlusion, and sky cut height
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