bizhawk
https://github.com/tasvideos/bizhawk
C++
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported2 Subscribers
Add a CodeTriage badge to bizhawk
Help out
- Issues
- Don't marshal `Form` instance to Lua
- WIP Controlling EmuHawk through Websocket Server and passthrough for Lua
- Mario in the Multiverse (N64) does not run in Ares64, even though it runs correctly in upstream
- [🪟] (Config flag to) Disable window rounding on Win11+
- Making and closing from-SaveRAM movie clears casual SaveRAM
- The Input_Display.lua script provided with Bizhawk 2.9.1 does not work on N64 and doesn't acknowledge any controllers being connected
- Include short commit hash into nightly.link artifact name
- MelonDS Core - event call value not passed
- Bump AnalysisLevel to 8
- websocket server
- Docs
- C++ not yet supported