trinitycore
https://github.com/trinitycore/trinitycore
C++
TrinityCore Open Source MMO Framework (master = 7.3.5.26124, 3.3.5 = 3.3.5a.12340)
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- Issues
- The monster is frozen by the hunter's Freezing Trap. It can still cast skills.
- add maps / vmaps / mmaps version into .gps and .server debug
- Spell/Script: Rocket Pack
- No vmaps for Ironforge
- Core/Movement: Random movement not excuted at the end of a waypoint
- Core/Creature: Creature that have spawn animation mustn't execute any action before the end of the animation
- [Totems] Fire/Earth Elemental Totem - Range issue
- Creatures with SPELL_AURA_MOD_INVISIBILITY auras cannot aggro (due to them being completely phased out).
- Core/Pet: Pets must move to the tarrget to attack if command via spells
- Core/Unit: Creature that are in combat but not engaged or with offline reference threat don't execute the reset
- Docs
- C++ not yet supported