uno
https://github.com/unoplatform/uno
C#
Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
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- Issues
- ItemsRepeater (StackLayout) keeps a stale extent and scroll offset after items above the viewport are removed
- `Timeline.SpeedRatio` is ignored: animations run at the unscaled speed
- CompositionGradientBrush.MappingMode defaults to Absolute instead of Relative, so normalized gradients paint one flat colour
- Composition on Skia: several defaults and validations differ from WinUI (CompositionSurfaceBrush, clip Offset, CompositeMode, KeyFrameAnimation, Dispose)
- Trigger-driven visual state changes never raise CurrentStateChanging, and AdaptiveTriggers pass through intermediate states
- Win32: every Window opened and closed leaks 6 GDI and 2 USER objects (shared icons from CreateIconFromResource)
- Rounded `Border` clips its child to the inner corner radius, while WinUI clips to the outer edge and draws the stroke over the child
- AppWindow.Hide and AppWindow.ResizeClient are silent no-ops on Skia desktop
- XamlReader: BasedOn="{StaticResource sibling}" resolves to null when Resources is an explicit <ResourceDictionary>
- Win32: UIA providers created for already-removed elements are never disconnected, so focused controls leak while a UIA client is listening
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