uno
https://github.com/unoplatform/uno
C#
Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
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- Issues
- [Skia] Storyboard.BeginTime is ignored on the desktop head: the storyboard starts at t = 0
- Use Central Package Management for the package versions in unoplatform/uno
- build: Move package versions to Central Package Management
- perf(theming): Startup builds theme dictionaries the app never uses (~922 KB before first frame)
- perf(composition): Render-scheduling gate still uses a plain object monitor on the per-property-set path
- UIElement allocates three per-element objects eagerly that most elements never use
- deployment of Uno application on Linux device having arm64 architecture
- fix: Remove custom GC params from Samples app
- refactor(composition): Align the render-scheduling gate with its sibling locks
- perf(uno-ui): Allocate UIElement per-element state lazily
- Docs
- C# not yet supported