vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- After loading a saved game and then jumping, game crashes
- Autopilot frequently overshoots destination
- Is egl-registry needed on Windows?
- JSON file Editing tool
- Document the brew-install-for-cmake.sh script
- Implement GameConfig switchover for PWCU
- Game crashes in `GFXDeleteTextures(...)`
- encountering some issues while installing on debian
- script/bootstrap: Combine/deduplicate some of the `case` clauses that do the same thing
- Configuration fails on Windows 11 (VS Community 2022; could not find git for clone of googletest-populate
- Docs
- C++ not yet supported