vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- endianness.h needs to be revisited
- fatal audio error caused by setting things to no sound
- Make collide2 more independent
- generate csv from json
- Atlantis has a shield
- Game crash in 0.9 betas, assets of Alpha1
- Pause key does not work in Windows - takes long time to kick in (up to 4 minutes)
- Auto Self Destruct not working as expected
- Missions are not saved in saved games (even though they appear to be)
- Engine sound effects do not play
- Docs
- C++ not yet supported