vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to vega-strike-engine-source
Help out
- Issues
- Update copyright year to 2026 in all applicable game engine source files
- Refactor support for multi-ship ownership
- Vega_UnitType should be renamed UnitType
- Implement Load/SaveToCSV for AfterburnerUpgrade and DriveUpgrade
- Add JSON support to save game
- Replace uses of `scanf` and company with safer alternatives
- Text is displayed centered regardless of the specified horizontal alignment
- Game engine reads key, mouse and keyboard bindings from vegastrike.config
- VS does not reset the graphics resolution properly on exit
- Prices for some items are still a little off, but this could be turned into a wanted feature...
- Docs
- C++ not yet supported