vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Identify, and update as needed, any code that should still refer to `orig`/`original`
- Write additional unit tests to validate correct behavior of updated `Mesh` class
- Play-test overall game with `Mesh.orig` changes in place
- Reimplement assignment operator and other operators as needed
- Execute (source in) `os_release` as a script
- lin_time: Delete time compression code?
- Able to buy ship upgrades that should not be purchasable
- Remove rendertext.*, command.*, and main.h?
- Revert text-alignment fixes for now
- 0.10.x -- warn that legacy data dir mode will soon be deprecated
- Docs
- C++ not yet supported