vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Inconsistent Yaw/Pitch/Roll_Governor settings
- Windowed mode does not respect resolution settings
- Image recognition ammo: Weird in several ways
- Ship speed updates far slower, causing jerky motion and SPEC movement
- Atlantis, with simple docking disabled, allows docking from too far away
- Missile refill not working
- Can't mount certain missile types on Auto-Tracking enabled mounts
- macOS Release Builds failing
- Windows Release build(s) failing
- When I click on the lower half of an item in a list, the next item down is selected
- Docs
- C++ not yet supported