vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Update outdated build instructions in README
- Choose one ImGui Platform Backend and one ImGui Renderer Backend
- Multiship handling issue
- The various JSON files (e.g. ships.json) should stop using strings for everything.
- SDL mouse cursor
- Consolidated text handing
- Nice Navigation screen
- Dear ImGui fails to initialize when run in VM without GPU passthrough
- Migrate all GUIs to use ImGUI drawing routines
- What type should `whichpass` be?
- Docs
- C++ not yet supported