vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to vega-strike-engine-source
Help out
- Issues
- orbit: stop a stale orbital phase flinging a docked ship across the system
- Issues with autodock range and autopilot off ranges overlapping
- Streaks are way too long now..
- Vega draw
- build(deps): bump softprops/action-gh-release from 3.0.1 to 3.0.3
- EditorConfig, .clang-format, and .clang-tidy for 0.10.x
- Asset versions lack any form of documentation
- Remove old docking system from the code, along with remaining orphan references to it
- Main Menu -> Load Saved Game screen shows saved games all jumbled up
- No in-game way to delete / rename a saved game
- Docs
- C++ not yet supported