vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to vega-strike-engine-source
Help out
- Issues
- Readme is out of date
- Fonts decrease in size as resolution increases
- Set speed craft exceeded while turning.
- Ship_info and Upgrade_info in python do not apply factors
- Load game (especially from in game) launches the ship automatically.
- Better dock coordinates and marking.
- Ability to modify SPEC numbers to improve playability.
- [documentation improvement] Dependencies for Artix/Arch Linux
- Milspec ships mishandled in the 0.8.x game engine.
- Bases sometimes "jump" around in space along a single axis
- Docs
- C++ not yet supported