vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Try turning engine/src/audio/test.cpp into automated unit test(s)
- Our aligned allocator is not compatible with C++20
- `gtkglext` is deprecated and will be removed from macOS in 2027
- [WIP] Refactor random number generation to use a singleton
- `ai` 0.11.x code cleanup
- [Draft] C++20 - Pi Constants
- `ai` 0.10.x code cleanup
- savegame.cpp needs to use a new configuration entry
- Rapid Fire Microwave Laser is in the wrong category.
- Introduce local variable zfar for readability
- Docs
- C++ not yet supported