vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Add a method to get the string value of an enum
- 0.11.x -- README: Enclose PowerShell commands in code blocks
- build(deps): bump softprops/action-gh-release from 3.0.0 to 3.0.1
- 0.10.x -- README: Enclose PowerShell commands in code blocks
- build(deps): bump lukka/get-cmake from 4.3.3 to 4.3.4
- CMake: Convert `STREQUAL` operations to `LIST(FIND...)` operations:
- Possible localization issue with saved games in master
- [WIP] Refactor/Random Number Generation Part 2
- Sometimes after loading a saved game and launching into space, ship barely accelerates in any direction
- After dying and respawning, ship barely accelerates in any direction
- Docs
- C++ not yet supported