vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Upgraded import and export plugins to work with latest blender version
- Windows Release build(s) failing
- When I click on the lower half of an item in a list, the next item down is selected
- Savegame file keeps growing
- Refactor to remove custom string method implementations
- Add a method to get the string value of an enum
- CMake: Convert `STREQUAL` operations to `LIST(FIND...)` operations:
- Localization issues with saved games, among other things
- [WIP] Refactor/Random Number Generation Part 2
- Sometimes after loading a saved game and launching into space, ship barely accelerates in any direction
- Docs
- C++ not yet supported