vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Vega Strike on Armbian
- Migrate base computer UI creation to python
- Consistent font handling with ease of use
- Inconsistent Yaw/Pitch/Roll_Governor settings
- Windowed mode does not respect resolution settings
- Image recognition ammo: Weird in several ways
- Ship speed updates far slower, causing jerky motion and SPEC movement
- Atlantis, with simple docking disabled, allows docking from too far away
- Missile refill not working
- Can't mount certain missile types on Auto-Tracking enabled mounts
- Docs
- C++ not yet supported