vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Better JSON Parsing Errors
- open sourced, unfinished, space sim game which might have interesting stuff to import
- Add files via upload
- Items not being removed correctly from collections
- Current code broke the game's filesystem
- Make master_part_list.json filename configurable
- Ship csv in save game is not deleted
- Make the log levels for console and file separate settings, settable from either config or command line
- Vega Strike shouldn't crash when assets missing
- Contents of Asset/units/vessels need to be standardized /verified
- Docs
- C++ not yet supported