xoreos
https://github.com/xoreos/xoreos
C++
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to xoreos
Help out
- Issues
- DOCS: Update copyright year to 2024
- KOTOR - Game closes at main menu if savenfo.res does not exist in QUICKSAVE folder.
- KOTOR - Segmentation Fault on game shutdown related to ShaderSurface->delSurfaceVar and ShaderMaterial->delMaterialVar having index of zero
- GRAPHICS: Lights
- KOTOR: Error: unable to detect the game in Haiku_Os
- GRAPHICS: RenderQueue compareDepth invalid comparison
- GRAPHICS: glm::mat4() does not produce identity matrix
- KOTOR: macOS: Mac App Store version of KotoR
- KOTOR2: macOS: Mac App Store version of KotoR2
- AURORA: Dragon Age II PS3 mesh format
- Docs
- C++ not yet supported