bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Demonstrate how to build a TextureAtlas from a collection of images
- WASM unusably slow even for a trivial example in Brave Browser
- No error handling for wgpu errors
- remove `World::get_mut_by_id` and `World::get_by_id`
- Add a way to set outline for text
- Merge or better document ExtractedCamera and ExtractedView
- Spec-compiant ACES workflow for Post-processing
- Panic in PushChildren command
- Compilation fails for wasm32-unknown-emscripten
- Enable inverting culling for each Cameras
- Docs
- Rust not yet supported