bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Docs for installing `tracy` on non-Windows platforms are lacking
- Corruption of generated texture Image
- Enforce `ShaderSize` on `UniformBuffer` and `DynamicUniformBuffer` at compile time.
- Replace Sets with Schedules / unify adding sets to schedules
- Constrain values in uniform buffers to `ShaderSize`.
- Hot Reloading does not work with texture images
- Allow customization of shader compilation
- No Ime event produced
- ERROR wgpu::backend::direct: Handling wgpu errors as fatal by default
- Add example for `Camera::world_to_viewport`
- Docs
- Rust not yet supported