bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- docs+fix(examples/mobile): Add platform build guides and improve iOS simulator boot
- Add a way to detect what input modality (e.g. gamepad, KBM) is used
- 🐢 Eliminate `!Send` resources by supporting `Send` and `!Send` `World` in the same binary
- `WorldQuery` types for working with relationships
- bevy_ecs system stepping tests are failing and are not tested in CI
- rustc-LLVM ERROR: out of memory when compiling example
- Trigger::components() does not return the expected results
- monitor_info takes an extremely long time creating windows
- Many structs/enums derive Default and Reflect, but not reflect(Default).
- Public World APIs for System metadata
- Docs
- Rust not yet supported