bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- docs+fix(examples/mobile): Add platform build guides and improve iOS simulator boot
- Add a way to detect what input modality (e.g. gamepad, KBM) is used
- 🐢 Eliminate `!Send` resources by supporting `Send` and `!Send` `World` in the same binary
- Global Illumination Scenarios
- Input event not emitted when hovering / focused on wry webview child window
- Add checked methods to add vertex attributes to mesh only if values is not empty
- added an example showing how to use with_rect
- `WorldQuery` types for working with relationships
- `Okhsl` and `Okhsv` support for bevy_color
- bevy_ecs system stepping tests are failing and are not tested in CI
- Docs
- Rust not yet supported