bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported35 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- ButtonInput not working for some combinations
- Add gram-schmidt fast approximation tangent generation algorithm
- Fixes missed RequestRedraw events in about_to_wait()
- Add cached matrix operations to `Camera`.
- Tuples don't get `ReflectFromReflect` type data registered in `GetTypeRegistration`
- Subasset Aliases
- GPU Animation and Vertex Animation
- Fix bug in bevy_reflect serde deserialzie: OptionVisitor does not set index, when deserialzing Some
- Intersperse text and images
- Interaction state not resetting after switching window modes
- Docs
- Rust not yet supported