bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Allow specifying main texture format in cameras
- Fix panic when specializing materials for entities spawned in `PostUpdate`
- Basic clipboard support
- Componentize system-internal QueryState.
- Use `RenderStartup` for SSAO systems.
- Add 2D segment intersection
- add InfallibleMesh for mesh construction without unwraps
- New crate: bevy_user_prefs
- Column change detection for immutable components
- Schedule build pass maintenance
- Docs
- Rust not yet supported