bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Add helper methods to dynamically access relationships
- Add a warning for the use of Viewport with Window targets
- Overrides for no-path in autonavigation for `bevy_input_focus`
- Bare Minimum `no_std` support for `bevy_asset`
- New Flappy Bird example
- Have `Single` and `Populated` fail instead of skipping
- feat: Add comprehensive read-only Bevy Inspector with remote inspection capabilities
- bevy async compute broke by MSAA in 0.15, 0.16, and 0.17
- Animations- support for specifying Time type with QueryFilter
- Add IgnoreParentClip component to ignore parent element clipping
- Docs
- Rust not yet supported