bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Unhelpful error for invalid textures
- perf: remove an unnecessary buffer copy from WASM asset loading pipeline
- Component requirements shall need either Default or to be a unit struct.
- Image Node Rotation
- Always set PREPASS_FRAGMENT when frag shader being used in prepass.
- Add a debug-only alternative to `Name`
- documented run_system_cached issue#21617
- Bevy uses wrong asset folder path when running from exe
- Feature Request: Native Support for Huawei HarmonyOS
- UI leaf node styling and scrollbars
- Docs
- Rust not yet supported