bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- partition miri tests
- Contributor guide for feature flag usage
- Show off different methods for spawning related entities in `examples/ecs/hierarchy.rs`
- Window resizing can freeze up rendering.
- Remove the "bevy_ui_debug" feature gate
- Add more configuration options to fps overlay
- Confusing duplicate named `Button` components
- Instant fallback fix for aarch64
- Documentation mentionting chained .run_if(a).run_if(b) does not short-circuit, in contrast to run_if(a.and(b))
- Deprecate upcasting methods for reflection
- Docs
- Rust not yet supported