bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Crash occurs when attempting to minimize the window
- split_screen example doesn't render most assets
- Add debug cycle detection for insert_recursive and remove_recursive
- iOS apps capped at 60 fps
- Allow multiple `children!` in one bundle
- Observers don't respect the "stack nature" of commands
- Inserting `children!` overrides existing children
- Infinite couldn't get swap chain texture
- Segfault during panic unwinding in vulkan validation layers
- Make `AssetPath::get_full_extension` work for non-UTF-8 file names.
- Docs
- Rust not yet supported