bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Add white furnace test for testing PBR
- Add example for a custom material that uses Transmission / Depth textures
- Add `try_add_plugins` for apps a la `try_insert` for entities
- Make AnimationPlayer a relationship
- Cannot run any example in 0.16.0
- Making so animation transition is able to handle multiple active animations!
- No instructions on building for Android or iOS under examples/mobile
- Basic 3D Scene Renders Unpredictably
- Occlusion culling is culling objects erroneously on some hardware
- Picking: Unintuitive `Pointer<Click>` event generated after drag
- Docs
- Rust not yet supported