bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Generic composite primitive gizmos / rework
- Relationship API is unfriendly to Entity-like newtypes
- Loads cannot be cancelled if the asset loader creates a labeled asset.
- Tracing with tracy on iOS / Android
- Support systems with `In` parameters in schedules
- `bevy_text` tracking issue
- LRU cache implementation
- Atmospheric scattering on some DirectionalLight's but not all?
- Support singleton systems
- Please check in `Cargo.lock`
- Docs
- Rust not yet supported