bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- `bevy_core_widgets` slider precision rounding issues
- Warn when schedule set is empty
- Report system panics to the GLOBAL_ERROR_HANDLER
- Improve Feathers accessibility
- Asset loading not behaving the same when using AssetMode::Processed
- Expand CI tools
- Loading assets is ambiguous between the source asset and the processed asset.
- The `Measure` trait can't be implemented without importing taffy
- Refactor `SubCameraView`
- UI Node children overflow with BorderRadius
- Docs
- Rust not yet supported