bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Improve Storage Buffer example
- `MovingPtr<'_,B: Bundle>` impls Bundle
- Handle tablet input (stylus)
- AnimationEvents should also be EntityEvents
- hotpatching_systems.rs hotpatching fails with cannot find ‘ld’
- Regression: 1x1 Bc7RgbaUnorm texture causes panic
- Make `RecordDiagnostics::time_span` take CommandEncoder
- Support resolution scaling and configuring main texture size of Camera
- `Deferred::apply` runs even if the system never ran.
- UI measurement tracking issue
- Docs
- Rust not yet supported