bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Rethinking Font Propagation
- Feathers needs better examples
- Add Custom SubApp example
- Improve docs for installing dioxus-cli: needs --locked parameter
- Filter(-map) hiearchies when iterating descendants
- Multi-GPU Support
- Allow using shaders (through Material2D or similar) with DirectionalLightTexture
- Grow font atlases instead of creating new ones
- Dynamic lifecycle observers cannot be described in user space
- New Event/Observer API is unfriendly to Entity-like types
- Docs
- Rust not yet supported